Irem

 was released in the Diamond update. The port is called Carlisle's Haven.

Port description
None have ever spoken truthfully of this place.

Story Events
Irem holds The Mirror-Marches, accessible with one  Sack of Darkdrop Coffee Beans, and a great place to reduce  Terror, and find rare fruits.

In The Mirror-Marches, you can find  A Parabox, which is one way to found  Your Colony on  Aestival.

Tomb-Colonists in Irem is one of the three locations you may visit for Tomb-Colonists on their Last Tour from  Venderbight.

Officers
The Genial Magician can find a Serpent-Image here. In addition, it's a possible location for Maybe's Daughter to find her mother.

Location description
Irem, the Pillared City. She will rise from the zee and the ice like dawn. She will be garlanded with red and decked with gold. The Seven-Serpent will watch you longingly from its high pedestal. You will always arrive as a stranger, but when you leave, some part of you will always remain.

SS puzzleboxgaz.png The Boxmakers
A Heavy-Lidded Fellow in a satin smock will smile at you. "One of ours," he will say. "We made it to order, for a zee-captain, to guard her legacy. She might tell you the phrase. We do not."

This event is available if you have the following:  1 x Whisper-Locked Puzzle-Box Objective: The Box from the Sea = 1

SS parabolagaz.png The Mirror-Marches
Beneath the skin of dreams, behind the faces of mirrors, an orange sun sails in a fervid sky. Here are the borderlands of that place, close by Irem, and closest still to the House of the Amber Sky. And here you are, in another place. The sun is warm on your uncovered head.

This event triggers when you do The House of the Amber Sky action in Irem

SS tombcolonistgaz.png Tomb-Colonists in Irem
We will wander the stairs for hours. We will forget our scars and our stains. The leaves will be red as remembered blood. The sea will be black as memory. Irem, Irem. We will not leave. We must leave.

This event triggers automatically when you dock in  and if you have the following:  Tomb-Colonist ≥ 1 Objective: Tomb-Colonists ≥ 701 and ≤ 750

This is the final stop for this tour, so it's back to Venderbight, whatever you choose.