User talk:BiscuitCookie

Welcome to the Unterzee!
Hello, , and welcome to the Sunless Sea Wiki! Thank you for your contributions, and I hope you'll stay with us and make many more.

Some links you may find useful:
 * Recent changes lets you see what other people are editing currently and where you can help.
 * If you haven't already, create a user page about yourself. If you do, we'll be able to know you better as a member of our community.
 * If you have questions, post a message on my talk page. I hope you'll enjoy editing here and look forward to working with you!

Tagaziel (talk) 07:46, 29 October 2016 (UTC)

Player naming
Hey there! My suggestion would be to use whatever feels right. Player, Captain, You are all acceptable as long as it's clear they refer to the player character. :) Tagaziel (talk) 07:46, 29 October 2016 (UTC)

Redirects
I don't think there's a problem with it; just don't forget to sign your name with four tildes whenever you leave a message on another person's talk page. - Dracarya (talk) 09:52, 31 October 2016 (UTC)

File names & redirects
Hello BiscuitCookie, I see you got admin powers. Can I assume that the final decision for image names is to upload the file using the name from the folder? Are we still thinking of creating redirects for the files so that the different templates can work e.g., or are we just going to link to the original file name with the pixel size? I think you're doing great work with deleting all the duplicates and keeping only the originals. My opinion is to start using redirects to allow new users the ability to use the templates instead of having to use more complicated formatting. Once you let me know I can update the Beginners Wiki Guide Send me an invite to the discord server if you want to talk about it. Signapur (talk) 13:26, 3 November 2016 (UTC)


 * They're from the texture files packed into the Unity engine archives. Try Unity Assets Bundle Extractor to extract those. Tagaziel (talk) 12:26, 4 November 2016 (UTC)

Gaz versions and Discord
I don't think that the small versions are even used in the game outside of the port reports, anyway (and, for that matter, the image that follows 'Triggers event' should be in the gaz version too, since that's what the game uses). If a port uses a shared port picture, can't you just make the duplicates into redirects to the SS Locations X.png file? About Discord, I have no microphone to use it. - Dracarya (talk) 14:15, 5 November 2016 (UTC)


 * I was solely talking about the small versions of the port images; outside of the port reports the gaz versions are used much more frequently. Images that follow 'Triggers event' should use the gaz version because the game doesn't use the small version in this case. - Dracarya (talk) 05:36, 6 November 2016 (UTC)


 * Nope. Reducing the gaz image to 23 or 42 px means the border takes up valuable space which could be image. It's not a problem if it's gaz, and we certainly shouldn't undo stuff, but using gaz for small images doesn't make much sense, to say nothing of memory usage and page efficiency.

SporksAreGoodForYou (talk) 11:54, 6 November 2016 (UTC)

Teaser
Huh, I thought I was allowed to quote up to 250 characters of narrative content at a time. The datamined teasers are certainly too short to meet that limit. - Dracarya (talk) 23:13, 21 November 2016 (UTC)

UCX implementation
Hi! I’m Héctor, one of the Fandom Community Managers. I’m here to talk with you about the upcoming changes we will experiment on the wikis when the new UCX will be released. As a result, we’ll have to adapt the current content - mainly the design and implemented code - to ensure they’re compatible and operational.

Specifically talking, the UCX will mainly affect the Frontpage, the design (logo, background, favicon, themes), the CSS/JS used and some templates that should adapt their look to it. While the wiki will still be migrated some weeks later, I’m here to work alongside you to anticipate all the work regarding review, improvements and adaptation to the new skin.

If you agree, I’ll start soon, reviewing the mentioned elements and describing to you what work should be done. For the case of the design, I can work with the future version, that will be working once the wiki will be migrated. Regarding the frontpage, templates and the code, I can work and implement the changes now, to have them properly working both in the present and the future, but having all the changes done in advance.

Let me know if you have any comments about it and we can explore together the upcoming changes. Thanks! --CuBaN VeRcEttI (Contact) 16:54, 10 May 2021 (UTC)


 * I've taken a quick look to the wiki in the UCX test version, and this is mainly what I've found:
 * The sections of the frontpage need their style, so we have to copy and adapt it from hydradark.css to the fandomdesktop.css page.
 * We obviously have to define the light and dark theme and re-upload the assets (favicon, logo and probably background) in the new ThemeDesigner.
 * Other templates (infoboxes, navboxes) and tables are styled only for the dark theme, so we have to build the alternative for the light theme.


 * Some days later you'll be able to access to the test version and work with these improvements, but if you want, I can start with them. --CuBaN VeRcEttI (Contact) 18:16, 18 May 2021 (UTC)


 * Hello! I've finished all the work to adapt the wiki to the UCX. We'll talk soon when the wiki will be avaiable for you in its test version. Thanks! --CuBaN VeRcEttI (Contact) 09:59, 21 May 2021 (UTC)

Opt-in release
Hello again! As we have announced in our new blog, the opt-in exploration is available to you now! You can basically take a look at the main areas of the wiki, but as I explained the main things you should keep into account are the frontpage, the tables and their style, and other templates like infoboxes and navboxes. All of this, always thinking about the option of switching between the light and dark theme and all the content should be readable and adapted to both at the same time. In addition, all the wikis have to create a combination of colors for the light and dark theme, using the ThemeDesigner tool, and also re-upload the logo and favicon, and optionally the background (but it will work differently as header background, so it’s up to you what we’ll do with it on your wiki).

I already adapted the content and code to be compatible with FandomDesktop (the new skin), and also created the 2 themes and re-uploaded the assets. You can perfectly make any change to the ThemeDesigner and/or the Mediawiki pages, but I really encourage you to talk with me first. I’ve been adapting it, and I put some concrete stuff (colors in the ThemeDesigner, code in the MW pages and in one page but not another) for concrete reasons (basically to have all compatible with both themes), so to be more practical I think it’s better if we discuss about any proposal/issue/preference you could find/want before make changes. Thanks for everything! --CuBaN VeRcEttI (Contact) 14:49, 1 June 2021 (UTC)