Assemble Vital Intelligence

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Assemble Vital Intelligence
SS jigsawgaz.png
Category Story Event
Type Story
Data ID 149967

Assemble Vital Intelligence is a Sunless Sea Story Event.

Story description[edit | edit source]

"Time to put the pieces together."

Game note: All of these options will give you a single piece of Vital Intelligence, which you can trade to the Admiral, the Diplomat and perhaps elsewhere.

Use[edit | edit source]

Right click on Strategic Information in your Journal.

Interactions[edit | edit source]

Actions Requirements Effects Notes
Make sense of a Memory of Distant Shores

That telling detail.

Of course!

That's why. That's where. And now you know who.

Make sense of a Zee-ztory

That teasing hint.

In hindsight, it's obvious

"Light above dark water." The settling of scores. Zailors never forget. Lucky for you.

Make sense of Moves in the Game

That hidden agenda...

The bigger picture

They thought no one would recognise the pattern. They hadn't counted on you.

Story events
A New RecruitInvitation to a BeheadingAn Inspection by the Ministry of Public DecencyReturning to LondonThe First ClueThe House of the QuestionThe Revenue MenThe Rose and TigerThe Trouble with Tomb-ColonistsThe Vengeance of JonahThe Venturer's PassageThe Web of StoneThe Wisp-WaysYour Father's Bones: A Cold Trail (event)Your Father's Bones: the Next Step