Health (Savage): 750
|Location||The Fathomking's Hold, The Chelonate, Empire of Hands, Aestival|
Similar in design to a sea urchin but the size of a ship.
The Lorn-Fluke comes in 2 forms: Savage and Regular. Savage Lorn-Flukes have 750 Health compared to their 600 Health uncles.
The Lorn-Fluke has 2 attacks. The first is a Ram, which will do substantial damage, and the second is a ranged attack (shown as a halo of Correspondence sigils which spins and collapses into the Fluke before it spits) which adds 10 Terror instead of Crew damage, plus a fairly minimal 2 Hull damage. If Hull integrity is below 50%, the sonic attack will increase terror and inflict Crew damage as well as standard hull damage.
- Ram: Range: 160, Base Damage 30, Stagger 3, Crew Damage 1:
- Lorn Fluke Talk: Range 250, Arc 50 (Attack 360), Base Damage 2, +10 Terror
Occasionally it will dive and resurface ~10 seconds later. As with all Zee beasts, a Strange Catch can be used to force it to resurface. It will also periodically retreat before coming back toward the ship.
The Lorn-Fluke is destroyed
Its pulpy flesh shivers with the energies of its failing language. Already it is disintegrating into the waters.
|Examine its corpse
Dangerous. But what an opportunity!
The deliquescing body is full of incomprehensible organs that collapse at your touch. You understand nothing, and very quickly, there is little left of it. But at its centre, you find a vast lump of resin or congealed gall, the size of a barrel, flawed with darkness. In the false-star-light, it is a deep violet-purple. "Irrigo," your doctor whispers. "The colour of forgetfulness."
|The deliquescing body is full of incomprehensible organs that collapse at your touch. You sketch what you can: cock an ear to the departing harmonies of its violent language. At its centre, you find a vast lump of resin or congealed gall, the size of a barrel, flawed with darkness. In the false-star-light, it is a deep violet-purple. "Irrigo," your doctor whispers. "The colour of forgetfulness."|
Raw Game Data
Unlike other creatures that also share similar names, both the Savage and Regular Lorn-Flukes share nearly the same game data.
- "BehaviourName": "aggressive",
- "DormantBehaviour": "Wandering",
- "AwareBehaviour": "HuntingPlus",
- "BeastieCharacteristicsName" : "GenericSwimmer",
- "MovementSpeed" : 11,
- "RotationSpeed" : 1,
- "CombatAttackNames": ["Ram05", "LornFlukeTalk"],