Mirrors | |
---|---|
Data ID | 102895 |
Mirrors is the skill of detection and perception.
Effects[]
Each point of Mirrors increases the speed of calculating firing solutions in combat, meaning your weapons can all fire more often and more accurately.
WeaponSpeedBonus = WeaponSpeed * Mirrors / 333
from which follows that
WeaponSpeedMultiplier = 1 - Mirrors / 333
In general, Deck and Forward weapons will fire 0.06 seconds faster for every 5 points of Mirrors (as currently they all have a 4 second warmup). For example, at Mirrors 100, a Deck or Forward weapon (with 4s warm-up) is able to fire every 2.8 seconds.
Note that while this skill's base level is capped at 200, it can be increased further by equipment and Officers. While hitting 333 (which would completely remove the warmup) is currently impossible (due to lack of such powerful items and Captains), farming this skill to 200 is quite easy both in Whither and by spending Secrets in your Study, allowing you to get to about 250 with full Mirror setup; the firing time gets reduced to 1/4 by then. +100 to Mirrors is also a great boost to give to a new Captain, so a related Legacy might be a good choice.
Obtaining[]
Mirrors can change temporarily or permanently.
Temporary[]
You can increase or decrease Mirrors temporarily by having the following:
Officers[]
Name | Effects |
---|---|
Carnelian Exile |
|
Elegiac Cockatoo |
|
Keeper-Moth |
|
Nacreous Survivor |
|
Prudent Magician |
|
Satisfied Magician |
|
Sigil-Ridden Navigator |
|
Sly Navigator |
|
Urbane Magician |
|
Vigilant Idol |
|
Eyeless Skull |
|
Items[]
Name | Slot | Effects |
---|---|---|
Whithern Optical | Bridge |
|
Soft Glim-Lamp | Bridge |
|
Blazing Glim-Lamp | Bridge |
|
Montaigne Projector | Bridge |
|
Speculative Consonator | Bridge |
|
Judgement Resonator | Bridge |
|
Serene Aquarium | Auxiliary |
|
The Zong of the Zee | Auxiliary |
|
The Fulgent Impeller | Engine |
|
Ships[]
Name | Effects |
---|---|
Lampad-class Cutter |
|
Maenad-class Frigate |
|
Eschatologue-class Dreadnought |
|
Permanent[]
You can permanently increase or decrease base Mirrors with the following:
Officers[]
- Talk to any First Officer to increase +1 x Mirrors,
Interactions[]
Interactions in Brief[]
Click Expand on the right for more.
Interaction | Action | Result Type | Change |
---|---|---|---|
Who were you? | 'A natural philosopher' | Default / Challenge Fail | +25 |
The View from Above | 'Your past, as a scholar' | Requirement | ≤ 100 |
The View from Above | 'Your past, as a scholar' | Default / Challenge Fail | +5 |
The View from Above | 'Prayer to the god called Salt' | Default / Challenge Fail | +2 |
The View from Above | 'Prayer to the god called Stone' | Default / Challenge Fail | +2 |
A Shadowy Predator | 'Wait, watch, and end it' | Requirement | |
A Blemmigan Colony | 'Observe the colony' | Requirement | |
A missing zailor? | 'Investigate' | Requirement | |
Adam's Way | 'Deliver Sphinxstone for Penstock' | Default / Challenge Fail | +1 |
Whither | 'A Riddling Contact' | Requirement | ≥ 75 |
Chapel of Lights | 'An interview with the Smiling Priest' | Default / Challenge Fail | +25 |
Chapel of Lights | 'An interview with the Smiling Priest' | Default / Challenge Fail | +25 |
Chapel of Lights | 'Attend a service at the Chapel' | Default / Challenge Fail | -5 |
Chapel of Lights | 'Attend a service at the Chapel' | Success | -5 |
Grand Geode | 'Deliver the Sphinxstone' | Default / Challenge Fail | +1 |
Frostfound | 'Enter Frostfound' | Requirement | ≥ 50 |
Frostfound | 'Speak to your Iremi contact' | Requirement | |
Frostfound | 'Extract the Cladery Heart' | Requirement | |
Khan's Heart | 'Where has the August Travel-Writer gone?' | Requirement | |
Irem | 'The Riddle of Stones' | Default / Challenge Fail | +1 |
Port Cecil | 'Gather Scintillack' | Requirement | |
Port Cecil | 'Gather Scintillack' | Requirement | |
Kingeater's Castle | 'Give up your past' | Default / Challenge Fail | -25 |
Retire from Zeefaring Life | 'Retire to a Zeeside Mansion' | Default / Challenge Fail | +2 |
Retire from Zeefaring Life | 'VICTORY! ...Retire with your Father's Bones restored' | Default / Challenge Fail | +5 |
An Intriguing Smell | 'Try something mysterious' | Success | +2 |
A Discarded Face | 'Seek out your enemy as best you can' | Requirement | |
Receive an Embassy | 'An understanding with the Presbyterate' | Requirement | |
You've destroyed a Lifeberg | 'Concentrate on replenishing supplies' | Requirement | |
Go up to the crater | 'Independent verification' | Requirement | |
Elemental | 'Tug your line! Ascend!' | Default / Challenge Fail | + [d:5] |
STATION III | 'Search for signs of other visitors' | Requirement | |
STATION III | 'Search for signs of other visitors' | Requirement | |
STATION III | 'Search for signs of other visitors' | Requirement | |
STATION III | 'Search for signs of other visitors' | Requirement | |
Emland Testing Storylet | 'Give yourself Iron 50' | Default / Challenge Fail | = 50 |
Speak to the Sly Navigator | 'Increase your Mirrors' | Requirement | ≤ 49 |
Speak to the Sly Navigator | 'Increase your Mirrors' | Default / Challenge Fail | +1 |
Errands for the Acolyte | 'Guarding the yard' | Requirement | |
Speak to the Presbyterate Adventuress | 'The Last Night: record her memories of her travels' | Default / Challenge Fail | +1 |
Speak to the Carnelian Exile | 'Increase your Mirrors' | Requirement | ≤ 100 |
Speak to the Carnelian Exile | 'Increase your Mirrors' | Default / Challenge Fail | +1 |
Speak to the Carnelian Exile | 'Invite her to dine with you' | Default / Challenge Fail | +1 |
Speak to the Carnelian Exile | '"I cannot rest until I've crossed the last horizon."' | Default / Challenge Fail | +1 |
Speak to the Carnelian Exile | 'Accept what she says' | Default / Challenge Fail | +1 |
Speak with your Navigator | 'Increase your Mirrors' | Requirement | ≤ 100 |
Speak with your Navigator | 'Increase your Mirrors' | Default / Challenge Fail | +1 |
Speak with your Navigator | 'Increase your Mirrors' | Requirement | ≤ 100 |
Speak with your Navigator | 'Increase your Mirrors' | Default / Challenge Fail | +1 |
Hunter's Keep in darkness | 'Go up to the house' | Requirement | |
Visit to the Smith's Emporium | 'Search the place on your own' | Requirement | |
Monumental Ruins | 'Search warily' | Requirement | |
The Carmine Chapel | 'Search the place' | Requirement | |
Scavengers of Dark Matter | 'Watch until you know what they're up to' | Requirement | |
The Silent House | 'Search the house' | Requirement | |
Assemble Vital Intelligence | 'Make sense of a Memory of Distant Shores' | Requirement | ≥ 40 |
Assemble Vital Intelligence | 'Make sense of a Zee-ztory' | Requirement | ≥ 40 |
Assemble Vital Intelligence | 'Make sense of Moves in the Game' | Requirement | ≥ 30 |
The Forgotten Quarter | 'Share a toast with the Satisfied Magician' | Default / Challenge Fail | +1 |
The Forgotten Quarter | 'Obtain an Eyeless Skull from a Forgetful Archaeologist' | Requirement | ≥ 25 |
The Forgotten Quarter | 'Obtain an Eyeless Skull from a Forgetful Archaeologist' | Default / Challenge Fail | -1 |
The Forgotten Quarter | 'Open the way to the Forgotten Quarter' | Requirement | |
Khan's Shadow | 'Seek the Cladery Heart among the abandoned hulls' | Requirement | |
Evening in Varchas | 'The Courtyard' | Requirement | |
The Charitable Hospital | 'Offer the services of the Brisk Campaigner' | Default / Challenge Fail | +1 |
The Charitable Hospital | 'Offer the services of the Haunted Doctor' | Default / Challenge Fail | +1 |
The Charitable Hospital | 'Offer your services' | Success | +1 |
Outfitter | 'Highest-end equipment' | Default / Challenge Fail | +110 |
A Visit to Clathermont's Tattoo Parlour | 'The Unflinching Eye' | Default / Challenge Fail | +2 |
Tomb-Colonists in Irem | 'The Colonists will look East' | Rare Event | +1 |
Exploring the Shattered Citadel | 'Go deeper' | Requirement | |
Exploring the Shattered Citadel | 'Retrace your steps' | Requirement | |
Shattered Citadel Encounters | 'A Black-Jawed Beast' | Requirement | |
Speak to the Campaigner | 'Proposition the Brisk Campaigner' | Requirement | |
The Venturer's Desires | 'Avid Horizon! Absolutely not.' | Default / Challenge Fail | +1 |
The Wisp-Ways | 'A mirror-surfaced pool' | Requirement | |
The Secret of the Nocturne | 'A little bonus' | Requirement | |
Battle with an Avaricious Lorn-Fluke | 'Mirrors!' | Requirement | |
Battle with an Avaricious Lorn-Fluke | 'Mirrors!' | Requirement | |
Port Cavendish | 'A Gift of Glass' | Default / Challenge Fail | +1 |
Flood Court | 'Study the calendars drawn on the walls' | Requirement | |
Library of Parts | 'Read over Lotus-blossom's shoulder' | Requirement | |
The New Sequence | 'Progress?' | Default / Challenge Fail | +5 |
Port Stanton | 'Help your navigator sell his soul' | Default / Challenge Fail | +2 |
The Sun beneath the Sea | 'Once again, the light below' | Default / Challenge Fail | = 1 |
The Fathomking's Answer | 'Present the Fathomking with a Box of Sunlight' | Default / Challenge Fail | +1 |
The Fathomking's Answer | 'Present the Fathomking with a Mountain-sherd' | Default / Challenge Fail | +1 |
The Fathomking's Answer | 'Give the Fathomking an Element of Dawn' | Default / Challenge Fail | +1 |
The Mirror-Marches | 'Bargain for a Parabox' | Requirement | ≥ 100 |
The Mirror-Marches | 'Bargain for a Parabox' | Default / Challenge Fail | = [q:102895]/2 |
The Mirror-Marches | 'You walked the Waswood' | Requirement | |
Maybe a Mother | 'The Unflinching Eye' | Default / Challenge Fail | +1 |
Shiftwork in the Dead Letter Office | 'Descend into the basement with mirrors' | Requirement | |
A spy walks the ship! | 'Track down the spy' | Requirement | |
Assist at an Animescence Hospital | 'Root out a reckless poet' | Requirement | |
Attend a Funeral Feast | 'Sit at the table as a guest of honour' | Default / Challenge Fail | +1 |
The Emerald Vista | 'Peer into the depths' | Requirement | ≥ 25 |
The Emerald Vista | 'Peer into the depths' | Default / Challenge Fail | -1 |
The Emerald Vista | 'Make use of little secrets' | Requirement | |
The Dark Room | 'Harvest a Star-Shell' | Requirement | ≥ 100 |
The Dark Room | 'Fumble in the darkness' | Default / Challenge Fail | +1 |
The Iridescence | 'Wrestle yourself' | Default / Challenge Fail | -1 |
Naming your colony | '"Lastport."' | Default / Challenge Fail | +1 |
Naming your colony | '"Fiddler's Gold."' | Default / Challenge Fail | +1 |
Your Study | 'Create a Serene Aquarium' | Default / Challenge Fail | +7 |
The Name-Which-Burns | 'The sixth letter: woods in winter' | Default / Challenge Fail | -5 |
Quaker's Haven: Under New Management | 'Gather a Port Report' | Requirement | |
You are no longer standing in the engine room | 'The tunnel branches' | Requirement | |
In Pursuit of Three Flavours | 'Extracting the robust flavour' | Requirement | |
You have defeated the Irrepressible! | 'Send a boarding party' | Success | +1 |
You have defeated a Neither | 'Continue shining a light upon it' | Requirement | |
Dahut | 'Testing Branch' | Default / Challenge Fail | = 100+[d:3]*25 |
Dahut | 'Search for the secret places of Dahut' | Requirement | |
Dahut | 'Look for other visitors' | Requirement | |
Dahut | 'Investigate the Crypt of the great Cathedral' | Requirement | |
Dahut | 'Investigate the Calendar' | Requirement | |
Dahut | 'Investigate the Crypt of the great Cathedral' | Requirement | |
Dahut | 'Investigate the Crypt of the great Cathedral' | Requirement | |
The Tide of Teeth | 'Escape!' | Requirement | |
The Ivories | 'Pursue your investigations' | Requirement | |
The Crowded MouthBROKEN | 'Investigate the Disappearances' | Requirement | |
The Crowded MouthBROKEN | 'Observe a fight' | Requirement | |
The Maw-Shrine | 'Pursue your Investigations' | Requirement | |
Play a round of Snaplamprey | 'Challenge the Conodont' | Requirement | |
The Orphanage | 'Press the point' | Requirement | |
The Pulp-Mines | 'Pursue your investigations' | Requirement | |
(REDUNDANT) The Cleft Collapses (REDUNDANT) | 'Save the nerveline' | Requirement | |
(REDUNDANT) The Cleft Collapses (REDUNDANT) | 'Save the kids' | Requirement | |
BROKEN DO NOT USE Clone: The Crowded Mouth | 'Investigate the Disappearances' | Requirement | |
BROKEN DO NOT USE Clone: The Crowded Mouth | 'Observe a fight' | Requirement | |
The Crowded Mouth | 'Pursue your investigations' | Requirement | |
The Crowded Mouth | 'Observe a fight' | Requirement | |
Elbow Deep in the Nearly Dead | 'Sort the entrails' | Requirement | |
You have defeated a Constant Companion | 'Take a memento and leave ' | Default / Challenge Fail | +1 |
You have defeated a Lornest Fluke | 'Observe the Lornest Fluke's death. From a distance. ' | Requirement | |
You have defeated a Lornest Fluke | 'Observe the Lornest Fluke's death. From a distance. ' | Default / Challenge Fail | +1 |
Monster links | 'Set stats to 74' | Default / Challenge Fail | = 94 |
The Fair King's Yearning | 'Shrug' | Default / Challenge Fail | +1 |
A Wreck! | 'Search a zubmarine wreck! ' | Requirement | |
Auroral Crab Carcass | 'Investigate the corpse ' | Requirement | |
Vortex root | 'Investigate ' | Requirement | |
A silent wreck | 'Go further ' | Requirement | |
A silent wreck | 'Retrace your steps ' | Requirement | |
The Garden of the Sharpest | 'Train your eyes to sharpness, with their help' | Default / Challenge Fail | + 5 |
Delivering a Letter | 'Read the farewell letter to Hideaway' | Requirement | |
Delivering a Letter | 'Read the apology letter to Nook' | Requirement | |
Delivering a Letter | 'Read the love letter to Anthe' | Requirement | |
Exploring a wreck | 'Explore the cabins' | Requirement | |
The Crowded Mouth | 'Observe a fight' | Requirement | |
Searching the Ivory Archives | 'Out of time' | Default / Challenge Fail | -1 |
Searching the Ivory Archives | 'Continue downwards' | Requirement | |
Searching the Ivory Archives | 'Search for the exit' | Requirement | |
Searching the Ivory Archives | 'Overstay your welcome' | Default / Challenge Fail | -1 |
Discoveries in the Ivory Archives | 'Stumble upon mummified remains' | Requirement | |
The Writhing Gullet | 'Something glimmers in the darkness' | Requirement | |
The Writhing Gullet | 'Something glimmers in the darkness' | Requirement | |
The Abyss of Pomegranates | 'Forsake the Rite of the Hearth' | Default / Challenge Fail | -20 |
The Abyss of Pomegranates | 'Forsake the Rite of Feasting' | Default / Challenge Fail | +10 |
The Abyss of Pomegranates | 'Retrieve and eat one of the nodules' | Default / Challenge Fail | -10 |
The Abyss of Pomegranates | 'Retrieve and eat one of the nodules' | Success | -10 |
The Abyss of Graves | 'Forsake the Rite of the Hearth' | Default / Challenge Fail | -20 |
The Abyss of Graves | 'Forsake the Rite of Feasting' | Default / Challenge Fail | +10 |
The Abyss of Scriptures | 'Forsake the Rite of the Hearth' | Default / Challenge Fail | -20 |
The Abyss of Scriptures | 'Forsake the Rite of Feasting' | Default / Challenge Fail | +10 |
The Abyss of Pyres | 'Forsake the Rite of the Hearth' | Default / Challenge Fail | -20 |
The Abyss of Pyres | 'Forsake the Rite of Feasting' | Default / Challenge Fail | +10 |
The Abyss of Pyres | 'Retrieve a sample of the fires' | Default / Challenge Fail | +20 |
The Abyss of Pyres | 'Retrieve a sample of the fires' | Success | +20 |
The Sun within the Sea | 'Once again, the surrounding light' | Default / Challenge Fail | = 1 |
A Taste of You | 'Permit this, but guard the memory of your first battle' | Default / Challenge Fail | + -[d:3] |
A Taste of You | 'Permit this, but guard the memory of your first kiss' | Default / Challenge Fail | + -[d:3] |
A Taste of You | 'Permit this, but guard the memory of your various lies' | Default / Challenge Fail | + -[d:3] |
A Taste of You | 'Permit this, but guard the memory of your books and your education' | Default / Challenge Fail | + -[d:3] |
Seven Years Later | 'Forsake your quest. Protect the Presbyter' | Default / Challenge Fail | +5 |
Interactions in Detail[]
Click Expand on the right for more.
Story | Action | Required | Effect |
---|---|---|---|
Who were you? | A natural philosopher | None | Default: ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
The View from Above | Your past, as a scholar | ![]() ![]() |
Default: ![]() ![]() |
Prayer to the god called Salt | Default: ![]() ![]() ![]() ![]() | ||
Prayer to the god called Stone | Default: ![]() ![]() ![]() ![]() ![]()
| ||
A Shadowy Predator | Wait, watch, and end it | Default: ![]() ![]() ![]() ![]()
| |
A Blemmigan Colony | Observe the colony | Default: ![]() ![]()
| |
A missing zailor? | Investigate | Default:
| |
Adam's Way | Deliver Sphinxstone for Penstock | ![]() ![]() ![]() |
Default: ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
Whither | A Riddling Contact | ![]() ![]() |
Default: ![]() ![]()
|
Chapel of Lights | An interview with the Smiling Priest | ![]() ![]() ![]() |
Default: ![]() ![]() ![]() ![]() |
An interview with the Smiling Priest | ![]() ![]() ![]() |
Default: ![]() ![]() ![]() ![]() | |
Attend a service at the Chapel | ![]() ![]() ![]() ![]() |
Default: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
| |
Grand Geode | Deliver the Sphinxstone | ![]() ![]() |
Default: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
Frostfound | Enter Frostfound | ![]() ![]() |
Default: ![]() ![]() |
Speak to your Iremi contact | ![]() ![]() |
Default: ![]() | |
Extract the Cladery Heart | ![]() ![]() ![]() |
Default: ![]() ![]()
| |
Khan's Heart | Where has the August Travel-Writer gone? | ![]() ![]() ![]() |
Default: ![]() ![]() ![]() ![]()
|
Irem | The Riddle of Stones | Default: ![]() ![]() ![]() ![]()
| |
Port Cecil | Gather Scintillack | ![]() ![]() ![]() |
Default: ![]() ![]() ![]() |
Gather Scintillack | ![]() ![]() ![]() |
Default: ![]() ![]()
| |
Kingeater's Castle | Give up your past | ![]() |
Default: ![]() ![]() ![]() ![]() ![]() ![]()
|
Retire from Zeefaring Life | Retire to a Zeeside Mansion | ![]() |
Default: |
VICTORY! ...Retire with your Father's Bones restored | ![]() ![]() |
Default: ![]() ![]() ![]()
| |
An Intriguing Smell | Try something mysterious | ![]() |
Success: ![]() ![]() ![]() ![]() ![]()
|
A Discarded Face | Seek out your enemy as best you can | Default: ![]() ![]() ![]() ![]()
| |
Receive an Embassy | An understanding with the Presbyterate | ![]() ![]() ![]() |
Default: ![]()
|
You've destroyed a Lifeberg | Concentrate on replenishing supplies | Default: ![]()
| |
Go up to the crater | Independent verification | ![]() ![]() |
Default: ![]() ![]()
|
Elemental | Tug your line! Ascend! | ![]() |
Default: ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
STATION III | Search for signs of other visitors | ![]() ![]() |
Default: |
Search for signs of other visitors | ![]() ![]() |
Default: | |
Search for signs of other visitors | ![]() ![]() |
Default: | |
Search for signs of other visitors | ![]() ![]() |
Default:
| |
Emland Testing Storylet | Give yourself Iron 50 | None | Default:
|
Speak to the Sly Navigator | Increase your Mirrors | ![]() ![]() |
Default: ![]() ![]()
|
Errands for the Acolyte | Guarding the yard | ![]() ![]() |
Default:
|
Speak to the Presbyterate Adventuress | The Last Night: record her memories of her travels | ![]() |
Default: ![]() ![]() ![]() ![]() ![]()
|
Speak to the Carnelian Exile | Increase your Mirrors | ![]() ![]() |
Default: ![]() ![]() |
Invite her to dine with you | Default: ![]() ![]() ![]() ![]() | ||
"I cannot rest until I've crossed the last horizon." | ![]() |
Default: ![]() ![]() | |
Accept what she says | ![]() |
Default: ![]() ![]() ![]() ![]()
| |
Speak with your Navigator | Increase your Mirrors | ![]() ![]() ![]() |
Default: ![]() ![]() |
Increase your Mirrors | ![]() ![]() ![]() |
Default: ![]() ![]()
| |
Hunter's Keep in darkness | Go up to the house | Default: ![]() ![]() ![]()
| |
Visit to the Smith's Emporium | Search the place on your own | ![]() ![]() |
Default:
|
Monumental Ruins | Search warily | Default: ![]() ![]() ![]()
| |
The Carmine Chapel | Search the place | Default:
| |
Scavengers of Dark Matter | Watch until you know what they're up to |
| |
The Silent House | Search the house | Default: ![]() ![]()
| |
Assemble Vital Intelligence | Make sense of a Memory of Distant Shores | ![]() ![]() ![]() |
Default: ![]() ![]() ![]() |
Make sense of a Zee-ztory | ![]() ![]() ![]() |
Default: ![]() ![]() ![]() | |
Make sense of Moves in the Game | ![]() ![]() ![]() |
Default: ![]() ![]() ![]()
| |
The Forgotten Quarter | Open the way to the Forgotten Quarter | ![]() ![]() ![]() |
Default: ![]() ![]() ![]() |
Share a toast with the Satisfied Magician | Default: ![]() ![]() ![]() ![]() | ||
Obtain an Eyeless Skull from a Forgetful Archaeologist | Default:
| ||
Khan's Shadow | Seek the Cladery Heart among the abandoned hulls | ![]() ![]() ![]() |
Default: ![]() ![]()
|
Evening in Varchas | The Courtyard | ![]() ![]() |
Default:
|
The Charitable Hospital | Offer your services | ![]() ![]() ![]() |
Success: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Offer the services of the Brisk Campaigner | Default: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||
Offer the services of the Haunted Doctor | Default: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
| ||
Outfitter | Highest-end equipment | None | Default: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
A Visit to Clathermont's Tattoo Parlour | The Unflinching Eye | ![]() ![]() |
Default: ![]() ![]() ![]() ![]() ![]()
|
Tomb-Colonists in Irem | The Colonists will look East | None | Rare: ![]() ![]() ![]() ![]() ![]() ![]()
|
Exploring the Shattered Citadel | Go deeper | ![]() ![]() ![]() ![]() |
Default: ![]() ![]() ![]() |
Retrace your steps | ![]() ![]() ![]() ![]() |
Default: ![]() ![]() ![]() ![]()
| |
Shattered Citadel Encounters | A Black-Jawed Beast | ![]() ![]() ![]() |
Default: ![]() ![]() ![]()
|
Speak to the Campaigner | Proposition the Brisk Campaigner | ![]() ![]() ![]() ![]() |
Default: ![]() ![]() ![]()
|
The Venturer's Desires | Avid Horizon! Absolutely not. | Default: ![]() ![]() ![]() ![]() ![]()
| |
The Wisp-Ways | A mirror-surfaced pool | ![]() ![]() ![]() |
Default: ![]() ![]() ![]()
|
The Secret of the Nocturne | A little bonus | ![]() ![]() |
Default: ![]() ![]() ![]() ![]()
|
Battle with an Avaricious Lorn-Fluke | Mirrors! | ![]() ![]() ![]() ![]() |
Default: |
Mirrors! | ![]() ![]() ![]() ![]() |
Default:
| |
Port Cavendish | A Gift of Glass | Default: ![]() ![]() ![]()
| |
Flood Court | Study the calendars drawn on the walls | ![]() ![]() ![]() |
Default: ![]() ![]()
|
Library of Parts | Read over Lotus-blossom's shoulder | ![]() ![]() ![]() |
Default: ![]() ![]()
|
The New Sequence | Progress? | None | Default: ![]() ![]() ![]() ![]() ![]()
|
Port Stanton | Help your navigator sell his soul | Default: ![]() ![]() ![]() ![]()
| |
The Sun beneath the Sea | Once again, the light below | Default: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
| |
The Fathomking's Answer | Present the Fathomking with a Box of Sunlight | Default: ![]() ![]() ![]() ![]() | |
Present the Fathomking with a Mountain-sherd | Default: ![]() ![]() ![]() ![]() ![]() | ||
Give the Fathomking an Element of Dawn | Default: ![]() ![]() ![]() ![]() ![]()
| ||
The Mirror-Marches | Bargain for a Parabox | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Default: |
You walked the Waswood | ![]() ![]() ![]() ![]() |
Default:
| |
Maybe a Mother | The Unflinching Eye | ![]() |
Default: ![]() ![]() ![]()
|
Shiftwork in the Dead Letter Office | Descend into the basement with mirrors | ![]() ![]() ![]() |
Default: ![]()
|
A spy walks the ship! | Track down the spy | Default:
| |
Assist at an Animescence Hospital | Root out a reckless poet | ![]() ![]() ![]() |
Default: ![]() ![]()
|
Attend a Funeral Feast | Sit at the table as a guest of honour | ![]() ![]() |
Default: ![]() ![]() ![]() ![]() ![]() ![]()
|
The Emerald Vista | Make use of little secrets | ![]() ![]() |
Default: |
Peer into the depths | Default: ![]() ![]() ![]()
| ||
The Dark Room | Harvest a Star-Shell | ![]() ![]() ![]() |
Default: ![]() |
Fumble in the darkness | ![]() ![]() |
Default: ![]() ![]() ![]() ![]()
| |
The Iridescence | Wrestle yourself | None | Default: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
Naming your colony | "Lastport." | None | Default: ![]() ![]() |
"Fiddler's Gold." | None | Default: ![]() ![]() ![]()
| |
Your Study | Create a Serene Aquarium | ![]() ![]() ![]() ![]() |
Default: ![]() ![]() ![]() ![]() ![]()
|
The Name-Which-Burns | The sixth letter: woods in winter | ![]() |
Default: ![]() ![]() ![]()
|
Quaker's Haven: Under New Management | Gather a Port Report | ![]() ![]() |
Default: ![]() ![]()
|
You are no longer standing in the engine room | The tunnel branches | ![]() ![]() |
Default: ![]()
|
In Pursuit of Three Flavours | Extracting the robust flavour | ![]() ![]() ![]() ![]() |
Default: ![]() ![]() ![]()
|
You have defeated the Irrepressible! | Send a boarding party | ![]() |
Success: ![]() ![]() ![]() ![]()
|
You have defeated a Neither | Continue shining a light upon it | Default: ![]() ![]() ![]()
| |
Dahut | Search for the secret places of Dahut | ![]() ![]() ![]() ![]() |
Default: |
Testing Branch | ![]() |
Default: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |
Look for other visitors | ![]() ![]() ![]() ![]() |
Default: | |
Investigate the Crypt of the great Cathedral | ![]() ![]() ![]() ![]() ![]() |
Default: | |
Investigate the Calendar | ![]() ![]() ![]() ![]() |
Default: | |
Investigate the Crypt of the great Cathedral | ![]() ![]() ![]() ![]() ![]() |
Default: | |
Investigate the Crypt of the great Cathedral | ![]() ![]() ![]() ![]() ![]() |
Default: ![]() ![]() ![]()
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The Tide of Teeth | Escape! | Default:
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The Ivories | Pursue your investigations | ![]() ![]() ![]() ![]() |
Default: ![]() ![]()
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The Crowded MouthBROKEN | Investigate the Disappearances | ![]() ![]() ![]() |
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Observe a fight |
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The Maw-Shrine | Pursue your Investigations | ![]() ![]() ![]() ![]() |
Default: ![]() ![]()
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The Orphanage | Press the point | Default:
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The Pulp-Mines | Pursue your investigations | Default:
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(REDUNDANT) The Cleft Collapses (REDUNDANT) | Save the nerveline | Default: ![]() ![]() | |
Save the kids | Default: ![]() ![]()
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BROKEN DO NOT USE Clone: The Crowded Mouth | Investigate the Disappearances | ![]() ![]() ![]() |
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Observe a fight |
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The Crowded Mouth | Pursue your investigations | ![]() ![]() ![]() ![]() |
Default: ![]() ![]() |
Observe a fight | Default: | ||
Observe a fight | Default:
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Elbow Deep in the Nearly Dead | Sort the entrails | ![]() ![]() ![]() ![]() |
Default:
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You have defeated a Constant Companion | Take a memento and leave | None | Default:
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You have defeated a Lornest Fluke | Observe the Lornest Fluke's death. From a distance. | Default: ![]() ![]()
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Monster links | Set stats to 74 | None | Default:
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The Fair King's Yearning | Shrug | None | Default: ![]() ![]() ![]()
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A Wreck! | Search a zubmarine wreck! | ![]() ![]() ![]() ![]() |
Default: ![]() ![]() ![]() ![]()
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Auroral Crab Carcass | Investigate the corpse | Default:
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Vortex root | Investigate | Default:
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A silent wreck | Go further | ![]() ![]() ![]() |
Default: ![]() ![]() |
Retrace your steps | ![]() ![]() ![]() ![]() |
Default: ![]() ![]()
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The Garden of the Sharpest | Train your eyes to sharpness, with their help | Default: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
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Delivering a Letter | Read the farewell letter to Hideaway | ![]() ![]() |
Default: ![]() ![]() |
Read the apology letter to Nook | ![]() ![]() |
Default: ![]() ![]() | |
Read the love letter to Anthe | ![]() ![]() |
Default: ![]() ![]()
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Exploring a wreck | Explore the cabins | ![]() ![]() |
Default: ![]()
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Searching the Ivory Archives | Continue downwards | ![]() ![]() ![]() |
Default: ![]() ![]() ![]() ![]() ![]() |
Out of time | ![]() ![]() ![]() |
Default: ![]() ![]() ![]() | |
Search for the exit | ![]() ![]() ![]() |
Default: ![]() ![]() ![]() ![]() | |
Overstay your welcome | ![]() ![]() ![]() |
Default: ![]() ![]() ![]()
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Discoveries in the Ivory Archives | Stumble upon mummified remains | ![]() ![]() ![]() |
Default: ![]() ![]()
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The Writhing Gullet | Something glimmers in the darkness | ![]() ![]() ![]() ![]() |
Default: ![]() ![]() ![]() |
Something glimmers in the darkness | ![]() ![]() ![]() ![]() ![]() |
Default: ![]() ![]()
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The Abyss of Pomegranates | Retrieve and eat one of the nodules | ![]() ![]() ![]() |
Default: ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Forsake the Rite of the Hearth | ![]() ![]() |
Default: ![]() ![]() ![]() | |
Forsake the Rite of Feasting | ![]() ![]() |
Default: ![]() ![]() ![]()
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The Abyss of Graves | Forsake the Rite of the Hearth | ![]() ![]() |
Default: ![]() ![]() ![]() |
Forsake the Rite of Feasting | ![]() ![]() |
Default: ![]() ![]() ![]()
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The Abyss of Scriptures | Forsake the Rite of the Hearth | ![]() ![]() |
Default: ![]() ![]() ![]() |
Forsake the Rite of Feasting | ![]() ![]() |
Default: ![]() ![]() ![]()
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The Abyss of Pyres | Retrieve a sample of the fires | ![]() ![]() ![]() |
Default: ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Forsake the Rite of the Hearth | ![]() ![]() |
Default: ![]() ![]() ![]() | |
Forsake the Rite of Feasting | ![]() ![]() |
Default: ![]() ![]() ![]()
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The Sun within the Sea | Once again, the surrounding light | Default: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
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A Taste of You | Permit this, but guard the memory of your first battle | None | Default: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Permit this, but guard the memory of your first kiss | None | Default: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |
Permit this, but guard the memory of your various lies | None | Default: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |
Permit this, but guard the memory of your books and your education | None | Default: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
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Seven Years Later | Forsake your quest. Protect the Presbyter | None | Default: ![]() ![]() ![]() ![]()
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Random events[]
Random event name | Action name | Effect | Notes |
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