Rare event (50%)[]
Is there a reason to label things with a 50% chance of happening "rare"? -Sinegenere (talk) 17:46, 17 February 2015 (UTC)
- Hey Sinegenere! Yes, there is! :) In the game code you have three types of events: Default, Success and Rare. Even though these Rare events might be that "rare" at all, it is a way of distinguish them from the Default ones. Hope that helps! :) S3Ld0m (talk) 18:15, 17 February 2015 (UTC)