The Urbane Magician | |
---|---|
Position | Chief Engineer |
Effects |
The Urbane Magician is a potential Chief Engineer crew member.
Background[]
He's a good engineer, despite that missing hand. But zailors fall silent when he passes.
Character description[]
"Something silver looks out through his eyes."
Obtaining[]
The Urbane Magician is obtained by completing the Genial Magician storylet:
- Get a Serpent-Image[1] by one of the following methods:
- Go to Venderbight, do the Explore Venderbight action until you get the A Serpent-Image random event (5% chance). Since random events depend on luck, you may have to return to Venderbight many times with Something Awaits You before you get this. In this event, do the The Genial Magician has a use for it action.
- A more reliable way is to bring 1 x Sack of Darkdrop Coffee Beans to Irem and choose The House of the Amber Sky to enter the Mirror-Marches where you can Retrieve a Serpent-Image.
- Next go to Khan's Heart, do the Find help for the Genial Magician interaction and choose any of the actions. You will need one of the following three payments:
- 500 x Echo
- 1 x Watchful Curio + 2 x Bale of Parabola-Linen + 5 x Secret
- 1 x A Pewter Horsehead
- Finally return to London and visit The Forgotten Quarter. Reach the Fourth part and do the Welcome the Urbane Magician aboard action. To complete the Forgotten Quarter storylet you will need:
- Firkin of Prisoner's Honey, 1 per try until succeed in a Mirrors challenge (167 for 100%)
- 1 x Scintillack
- 3 x Secret
- There's still a fixed 70% chance you'll get The Satisfied Magician instead of The Urbane Magician.
Interactions[]
Actions | Requirements | Effects | Notes |
---|---|---|---|
Increase your Veils
A magician never reveals his secrets. He does, however, trade them. |
Parting the veil
“On the Surface, darkness is the absence of light. In the Neath - from a particular perspective - the opposite is true...” |
Game note: Spend a Secret to improve your Veils, if it is no higher than 100. | |
Dispel the darkness?
He's mentioned before that he was in the theatre. Could he arrange a... diversion... to improve morale? His eyes are opaque. “Yes,” he acknowledges. “But I will require some very particular materials. Don't ask why.” |
|
An event on the afterdeck
The crew gathers before a backdrop of parabola-linen marked with stars and eyes. Their mood is jocular, sceptical, but anticipatory. They could use a show. The Magician appears. His eyes are mirrors. (Lenses, no doubt!) He has four arms, like an Indian god. (Surrogates, like his hook, surely.) He exhales blue fire! (Alcohol vapour, probably.) He raises his arms, and the air is filled with golden petals. (Up his sleeve!) Vines leap from the deck, twine his legs, creep up past his waist. (Did he release narcotic vapours?) The air is filled with viric light, and the Neath-roof above trembles, seems to open to a sky with an orange sun. Long grasses rise around you. (Er...) It's as if you wander in a meadow. Here and there your crew stand, chatting, laughing, eating fallen fruits. Rich juice runs down their chins. The sun is warm. Walls of jungle rise around you. Beneath your feet, the dark earth churns like the sea, and in the shadows of the undergrowth, serpents hiss like steam - but here, for a while, you are safe. Until you wake. You wake. You are in your bunk: the ship is quiet around you, bar the throbbing of the engines that the Magician tends. The watch-bell rings, and you hear crew rouse from their hammocks. You can still smell hot earth, dark fruit.
|
A very expensive way to reduce a large chunk of Terror and some Hunger.
Although it requires Bale of Parabola-Linen ≥ 2 you will gain one Bale. |
Proposition the Urbane Magician
"I do so enjoy the way you think. Let's see what this body is capable of." |
A sinuous embrace
A piercing hour of pleasure ensues. The Magician is both subtle and remorseless. At times, his flexibility borders on the boneless: although he remains firm in all the right places. "How did I ever do without you?" he hisses passionately. You're not completely certain that he's talking to you.
|
Game note: Opportunities for other trysts will occur while you're at sea, substantially reducing Terror. However, if you have a lover in port, they might find out. | |
Exchange a secret smile
A romance with an Officer might be considered unseemly. You'll need to be discreet. |
|
Later... | Game note: Opportunities for other trysts will occur while you're at sea - but not quite yet. |
Answer his questions about your past
You've kept your secrets long enough. |
|
|
Game note: Unmask yourself! This will allow you to select a Past, Ambition, and form of preferred address - also providing you with a specialist ability bonus. |
“Do you have any use for this?”
Offer the Magician a Mirrorcatch Box Full of Very Angry Dream-Snakes. |
“...no.”
“No use to me. They're not royalty.” Perhaps that's why he's in such a tearing hurry to leave the room. But perhaps you've properly disturbed his composure. |
Notes[]
Officers | |
---|---|
Cooks | Bandaged Chef-Paramount • Bandaged Poissonnier • Nacreous Outcast • Nacreous Survivor • Scrimshaw Chronicler • Shady Cook |
Chief Engineers | Gall-Eyed Engineer • Genial Magician • Prudent Magician • The Satisfied Magician • The Urbane Magician • Maybe's Daughter • Maybe's Rival • Nobody's Daughter • Tireless Mechanic |
First Officers | Carnelian Exile • Sigil-Eaten Navigator • Sigil-Ridden Navigator • Sly Navigator • The Merciless Modiste • Your Father |
Gunnery Officers | Irrepressible Cannoneer • Longshanks Gunner • Presbyterate Adventuress • Wistful Deviless |
Surgeons | Brisk Campaigner • Cladery Heir • Determined Doctor • Disillusioned Doctor • Haunted Doctor • Indomitable Campaigner • Plausible Surgeon • The Lady in Lilac • The Scarred Sister |
Mascots | Albino Tinkerer • Comatose Ferret • Elegiac Cockatoo • Eyeless Skull • Guinea Page • Keeper-Moth • Monkey Foundling • Parabolan Kitten • Parabolan Panther • Vigilant Idol • Wretched Mog |
- ↑ Not a real game item, just an event or action that advances the Magician's storyline