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Tomb-Colonists in Gaider's Mourn
SS tombcolonistgaz.png
Category Story Event
Type Story
Linked to SS Locations Gaider's Mourn.png Gaider's Mourn

SS coffin2small.png Tomb-Colonist
Data ID 152355

Tomb-Colonists in Gaider's Mourn is a Sunless Sea Story Event.

Trigger conditions[]

Tomb-Colonists in Gaider's Mourn is triggered when you dock in SS Locations Gaider's Mourn.png Gaider's Mourn and have the following:

Story description[]

"...today we are to visit a pirates' nest! I look forward to their scars. I hope the Captain will keep them safe from us. It's been a while since I killed pirates -"

Interactions[]

Their next stop will be Tomb-Colonists in Polythreme or Tomb-Colonists in Khan's Glory, depending what number Objective: Tomb-Colonists is randomly assigned below.

Actions Requirements Effects Notes
Let them out on their own

Tomb-colonists are generally both dead and deadly. They have decades of duelling experience. They'll probably be fine.

A spot of excitement

Most of the tomb-colonists stroll back on board a couple of hours later. Their bandages are splotched with blood and beer. The tallest shrugs. "They started it. Well, all right, I started it, but they should have known it was bad luck to drink with the dead. No,we're all fine, thank you, but Mrs L____ had so much fun she's staying on as a ring-fighter. I hope she doesn't kill anyone too sensitive."

If your Hearts < 84, it's probably more sensible to select this if you want to return with 12 Tomb-Colonists.

Next stop will be Tomb-Colonists in Polythreme or Tomb-Colonists in Khan's Glory.

Rare event (50%)
They were fine

The colonists return, chattering excitedly of a brawl at the Arrant Limpet. One of them is comparing ears. It's not immediately clear who the ears belonged to. Best get your tourists on board sharpish.

Send crew to watch them

They'll only drink too much Red Ruin and cut up someone important. Then they'll get cut up in turn, and before you know it, you'll be picking their bits out of the zee.

Failed event If your Hearts > 84, you have more chance not to lose Tomb-Colonists by choosing this option.

Next stop will be Tomb-Colonists in Polythreme or Tomb-Colonists in Khan's Glory.

A commotion

You never do get clear exactly what happened up there on the Mourn. Some sort of murder. Some sort of bet. Someone was sold into slavery, and there was a difficulty with a comb that makes the bo'sun's eyes water. Suffice it to say that not everyone is coming home.

Successful event
Wide eyes

"Captain," your zailor implores you, "don't send me out with them again! They're like sharks in fancy dress. Big Ransome cheated 'em at cards, and the little one tried to put him in the oven. Made him eat his cards. With pepper. Yes, I counted them all back. Now I'm going to lie down."

Gaider's Mourn story events
Tomb-Colonists in Gaider's Mourn
Story events
A New RecruitInvitation to a BeheadingAn Inspection by the Ministry of Public DecencyReturning to LondonThe First ClueThe House of the QuestionThe Revenue MenThe Rose and TigerThe Trouble with Tomb-ColonistsThe Vengeance of JonahThe Venturer's PassageThe Web of StoneThe Wisp-WaysYour Father's Bones: A Cold Trail (event)Your Father's Bones: the Next Step
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